
The UX Book
Agile UX Design for a Quality User Experience
by Rex Hartson, Pardha S. Pyla
3rd Edition
Publisher: Morgan Kaufmann
Book Details
| Print ISBN | 9780443134432 |
| eText ISBN | 9780443134449 |
| Publisher | Morgan Kaufmann |
| Publishing Year | 2025 |
| Edition | 3rd Edition |
| Language | English |
| Pages | 744 |
The UX Book, 3rd Edition, offers a practical, hands-on textbook for human-computer interaction and user experience design. Written by Rex Hartson and Pardha S. Pyla, this volume explains fundamental processes alongside emerging methods to structure user-centered software projects.
The initial chapters establish basic concepts, project perspectives, and the Funnel Model of Agile UX. Students and practitioners explore usage research elicitation, data analysis, modeling, and user story creation. Coverage expands into top-down and bottom-up design strategies, ideation, sketching, mental models, pervasive information architecture, interaction design, and emotional impact. The text further outlines techniques for prototyping candidate designs and systematically evaluating them through empirical or analytical data collection, metric tracking, and formal reporting.
Designed to support undergraduate and graduate courses in user experience, the text also functions as a field guide for industry professionals. Its structured thematic progression helps learners connect core theoretical principles with applied design work.
Table of Contents
Chapter 1: What is UX and UX design?
Chapter 2: The Wheel: UX processes, lifecycles, methods, and technique
Chapter 3: Scope, rigor, complexity, and project perspectives
Chapter 4: Agile lifecycle processes and the Funnel Model of Agile UX
Chapter 5: Prelude to the process chapters
Chapter 6: Background: Introduction
Chapter 7: Usage research data elicitation
Chapter 8: Usage research data analysis
Chapter 9: Usage research data modeling
Chapter 10: UX design requirements: User stories and requirements
Chapter 11: Background: Understand Needs
Chapter 12: The nature of UX design
Chapter 13: Bottom-up vs. top-down design
Chapter 14: Generative design: Ideation, sketching, and critiquing
Chapter 15: Mental models and conceptual design
Chapter 16: Designing the ecology and a pervasive information architecture
Chapter 17: Designing the interaction
Chapter 18: Designing for emotional impact
Chapter 19: Background: Design
Chapter 20: Prototyping
Chapter 21: UX evaluation methods and techniques
Chapter 22: UX evaluation: UX goals, metrics, and targets
Chapter 23: Preparation for empirical UX evaluation
Chapter 24: Empirical data collection methods and techniques
Chapter 25: Analytical data collection methods and techniques
Chapter 26: UX Evaluation: Data analysis
Chapter 27: UX evaluation: Reporting results
Chapter 28: Background: UX evaluation
Chapter 29: Connecting agile UX with agile software development
Chapter 30: Background: Agile connections
Chapter 31: Affordances in UX design
Chapter 32: The interaction cycle
Chapter 33: UX design guidelines
Chapter 34: Background: Affordances and UX design principles
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- The Top UX Design Books You Need to Read in 2026





