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C# 6 for Programmers cover

C# 6 for Programmers

by Paul Deitel, Harvey M. Deitel

6th Edition

Publisher: Pearson PTG

(0 reviews)
Programming Languages

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Book Details

Print ISBN9780134596327
eText ISBN9780134596365
PublisherPearson PTG
Publishing Year2017
Edition6th Edition
LanguageEnglish

The textbook C# 6 for Programmers, 6th Edition, explores software development using Microsoft C# 6 and the .NET platform. Designed for developers experienced in high-level programming languages, the volume examines core object-oriented principles alongside modern language features for Windows environments.

Instruction begins with an early classes and objects pedagogy before progressing to more advanced subjects. Broad areas of coverage include program control structures, object-oriented design, asynchronous programming, and data management across desktop and web environments.

Concepts are reinforced through a live-code approach featuring more than 170 fully coded and tested applications. Accompanying code walkthroughs, syntax shading, and software-development tips help developers inspect program execution and practical implementation details.

Table of Contents

  1. Chapter 1: Introduction

  2. Chapter 2: Introduction to Visual Studio 2015 Community Edition

  3. Chapter 3: Introduction to C# Apps

  4. Chapter 4: Introduction to Classes, Objects, Methods and strings

  5. Chapter 5: Control Statements: Part 1

  6. Chapter 6: Control Statements: Part 2

  7. Chapter 7: Methods: A Deeper Look

  8. Chapter 8: Arrays; Introduction to Exception Handling

  9. Chapter 9: Introduction to LINQ and the List Collection

  10. Chapter 10: Classes and Objects: A Deeper Look; Operator Overloading

  11. Chapter 11: Object-Oriented Programming: Inheritance

  12. Chapter 12: OOP: Polymorphism and Interfaces

  13. Chapter 13: Exception Handling: A Deeper Look

  14. Chapter 14: Graphical User Interfaces with Windows Forms: Part 1

  15. Chapter 15: Graphical User Interfaces with Windows Forms: Part 2

  16. Chapter 16: Strings and Characters: A Deeper Look

  17. Chapter 17: Files and Streams

  18. Chapter 18: Generics

  19. Chapter 19: Collections

  20. Chapter 20: Databases and LINQ

  21. Chapter 21: Web App Development with ASP.NET

  22. Chapter 22: XML and LINQ to XML

  23. Chapter 23: Windows 10 UI

  24. Chapter 24: Windows 10 Graphics and Multimedia

  25. Chapter 25: Building a Windows 10 Mobile App

  26. Chapter 26: Asynchronous Programming with async and await

  27. Chapter 27: Web App Development with ASP.NET: A Deeper Look

  28. Chapter 28: Web Services

  29. Chapter 29: Building a Microsoft® Azure™ Cloud Computing App

  30. Chapter 30: GUI with Windows Presentation Foundation (WPF)

  31. Chapter 31: WPF Graphics and Multimedia

  32. Chapter 32: ATM Case Study, Part 1: Object-Oriented Design with the UML

  33. Chapter 33: ATM Case Study, Part 2: Implementing an Object-Oriented Design

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