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Introduction to Wireless System Design cover

Introduction to Wireless System Design

From Circuits to Web-based Applications

by Henry Lau, Ludy Liu, Keith Chan

1st Edition

Publisher: Wiley-Blackwell

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Book Details

Print ISBN9781394172221
eText ISBN9781394172245
PublisherWiley-Blackwell
Publishing Year2025
Edition1st Edition
LanguageEnglish
Pages320

Published by Wiley-Blackwell, the textbook Introduction to Wireless System Design, 1st Edition, offers undergraduate students, graduate students, practicing engineers, and programmers a complete guide to modern communication systems. The volume spans physical radio-frequency hardware design through application software implementation.

Transmitter coverage details specific hardware circuit blocks, including oscillators, modulators, buffer amplifiers, frequency multipliers, power amplifiers, and output filters, alongside transmitter power gain, efficiency, and harmonic suppression. Antenna design sections examine physical structures such as dipole, monopole, loop, beam-forming, patch, inverted-L, inverted-F, and meandered line configurations. For backend systems, server software chapters explain building dynamic web interfaces using HTML, CSS, and JavaScript.

Coauthored by industry expert Henry Lau, CEO of Lexiwave Technology, Inc., this 320-page text connects low-level circuit operation directly to full-stack software development. It delivers focused support for university engineering courses and professional training programs for practicing software developers and field engineers.

Table of Contents

  1. Chapter 1: Wireless Standards

    • • 1.1 Introduction
    • • 1.2 Wireless Technology
    • • 1.2.1 Types of IoT Technologies
    • • 1.2.2 Type of Networks
    • • 1.2.3 Wireless Standards for IoT Technologies
    • • 1.2.3.1 Global Positioning System (GPS)
    • • 1.2.3.2 Bluetooth
    • • 1.2.3.3 Cellular 4G/5G
    • • 1.2.3.4 Wireless Fidelity (WiFi)
    • • 1.2.3.5 Long-Range Wide Area Network (LoRaWAN)
    • • 1.2.3.6 Narrowband Internet of Things (NB-IoT)
    • • 1.2.3.7 Sigfox
    • • 1.2.3.8 Zigbee
    • • 1.3 Regulatory Requirements
    • • 1.4 Certification and Type Approval
    • • 1.5 Regulatory Bodies
  2. Chapter 2: Receiver Design

    • • 2.1 Introduction
    • • 2.2 Critical Circuit Blocks
    • • 2.2.1 Antenna Input and Filter
    • • 2.2.2 Low Noise Amplifier
    • • 2.2.3 Mixer
    • • 2.2.4 IF Stages
    • • 2.2.5 IF Amplifier
    • • 2.2.6 Second IF Circuitry
    • • 2.2.7 IF Detector
    • • 2.3 System Architectures and Design Considerations
    • • 2.3.1 Heterodyne Receivers
    • • 2.3.1.1 Image Frequency
    • • 2.3.1.2 Image Rejection
    • • 2.3.1.3 Double-Conversion Receivers
    • • 2.3.2 Direct Conversion Receiver
    • • 2.3.2.1 Disadvantages of Direct Conversion Receiver
    • • 2.3.2.2 Design Examples of Direct Conversion Receiver
    • • 2.3.3 Image-Reject Receivers
    • • 2.3.3.1 Image Rejection Architectures
    • • 2.3.3.2 Complex Polyphase Filters
    • • 2.3.3.3 Disadvantages of Low-IF Image-Reject Receiver
  3. Chapter 3: Transmitter Design

    • • 3.1 Introduction
    • • 3.2 Transmitter System and Considerations
    • • 3.2.1 Oscillator
    • • 3.2.2 Modulation and Modulators
    • • 3.2.2.1 Analog Modulation
    • • 3.2.2.2 Digital Modulation
    • • 3.2.3 Upconverter
    • • 3.2.4 Power Amplifier
    • • 3.2.5 Output Filtering
    • • 3.2.6 Other Considerations
    • • 3.3 Transmitter Architectures
    • • 3.3.1 Direct Conversion
    • • 3.3.1.1 Simplicity
    • • 3.3.1.2 Wideband Operation
    • • 3.3.1.3 Improved Phase Noise Characteristics
    • • 3.3.1.4 dc Offset
    • • 3.3.1.5 I/Q Imbalance
    • • 3.3.1.6 Frequency Pulling
    • • 3.3.2 Heterodyne Transmitters
    • • 3.4 Transceiver Architectures
    • • 3.4.1 Full-Duplex/Half-Duplex Architecture
    • • 3.4.2 Simplex Architecture
    • • 3.4.3 Transmitter Example
    • • 3.4.4 Transceiver Example
  4. Chapter 4: Software-Defined Radio

    • • 4.1 Introduction
    • • 4.2 A New Radio
    • • 4.3 Concepts and Architecture
    • • 4.3.1 Direct Synthesis
    • • 4.3.2 Building Blocks
    • • 4.3.2.1 Antenna
    • • 4.3.2.2 RF Front-end
    • • 4.3.2.3 Analog-to-Digital and Digital-to-Analog Conversion
    • • 4.3.2.4 Digital Front-end
    • • 4.3.2.5 Signal Processing
    • • 4.4 Design Example
  5. Chapter 5: Antennas for Handheld Wireless Devices

    • • 5.1 Introduction
    • • 5.2 Antenna Fundamentals
    • • 5.2.1 Source of Radiation
    • • 5.2.2 Characteristic of Radiation
    • • 5.3 Parameters and Specifications
    • • 5.3.1 Radiation Resistance
    • • 5.3.2 Efficiency
    • • 5.3.3 Directivity
    • • 5.3.4 Polarization
    • • 5.3.5 Antenna Gain
    • • 5.3.6 Effective Isotropic Radiated Power (EIRP)
    • • 5.4 Types of Antenna and Performance
    • • 5.4.1 Basic Antennas
    • • 5.4.1.1 Dipole
    • • 5.4.1.2 Monopole
    • • 5.4.1.3 Loop Antenna
    • • 5.4.1.4 Patch Antenna
    • • 5.4.2 Miniature Antennas
    • • 5.4.2.1 Chip Antenna
    • • 5.4.2.2 Inverted-L Antenna
    • • 5.4.2.3 Inverted-F Antenna
    • • 5.4.2.4 Meandered Line Antennas
    • • 5.4.3 Antenna Array
    • • 5.5 Practical Design Considerations for Handheld Wireless Devices
  6. Chapter 6: PCB Design for Wireless Devices

    • • 6.1 Introduction
    • • 6.2 RF PCB Design Fundamentals
    • • 6.2.1 Layer Stack-up Assignment
    • • 6.2.2 Component Placement
    • • 6.2.3 Grounding Methods and Techniques
    • • 6.2.4 Power Plane
    • • 6.2.5 Bypassing and Decoupling
    • • 6.3 PCB Design for Other Circuits
    • • 6.3.1 IF Circuits
    • • 6.3.2 Baseband Circuits
    • • 6.3.3 Audio Circuits
    • • 6.3.4 Power Supplies
  7. Chapter 7: Embedded Software Development

    • • 7.1 Introduction
    • • 7.2 Embedded System and Devices
    • • 7.3 Design Flow of Application Software of Embedded Systems
    • • 7.3.1 Understand the Requirements
    • • 7.3.2 System Architecture Definition
    • • 7.3.2.1 Choice of Architecture Style
    • • 7.3.2.2 Event-Driven Architecture
    • • 7.3.2.3 Component-Based Architecture
    • • 7.3.2.4 Real-Time Architecture
    • • 7.3.2.5 Hierarchical Architecture
    • • 7.3.2.6 Layered Architecture
    • • 7.4 Software Architecture Design Example
    • • 7.4.1 High-Level Block Diagram
    • • 7.4.2 Tracking Watch for Construction Worker Safety and Productivity
    • • 7.4.3 Defining the Subsystems
    • • 7.4.4 Designing the Hardware of the Tracking Watch
    • • 7.4.5 Interfacing Requirements
    • • 7.4.6 Timing Requirements
    • • 7.4.7 Software Design Strategies
    • • 7.5 State Machine Versus Real-Time Operating System
    • • 7.6 Selection of MCU or SoC
  8. Chapter 8: Embedded Software Optimization

    • • 8.1 Introduction
    • • 8.2 Software Optimization
    • • 8.2.1 Benchmarking of an Embedded System
    • • 8.2.2 Optimizing Memory Management
    • • 8.2.2.1 Minimizing Memory Access Latency
    • • 8.2.2.2 Speeding Up Memory Access for Critical Tasks
    • • 8.2.2.3 SDRAM, SRAM, or DDR
    • • 8.2.2.4 Bridging the Performance Gap Between SDRAM and SRAM
    • • 8.2.2.5 Tightly-Coupled Memory
    • • 8.2.3 Optimizing Data Structure
    • • 8.2.4 Minimizing Power Consumption
    • • 8.2.4.1 Low-Power Mode
    • • 8.2.4.2 Watchdog Timer
    • • 8.2.5 Leveraging Hardware Accelerator
    • • 8.2.5.1 Filter Accelerators
    • • 8.2.5.2 Network Processors
    • • 8.2.5.3 Floating-Point Units
    • • 8.2.5.4 Fast Fourier Transform Accelerators
    • • 8.2.5.5 Fixed-Point Accelerators
    • • 8.2.5.6 Multicore Accelerators
    • • 8.3 Programming Languages
    • • 8.4 Development Tools
    • • 8.5 Debugging Tools
    • • 8.6 Embedded Software Testing Strategies
  9. Chapter 9: Server Software Development

    • • 9.1 Introduction
    • • 9.2 Website Development
    • • 9.3 Back-end Development
    • • 9.3.1 Typical Web Servers
    • • 9.3.2 Apache Versus Nginx
    • • 9.3.3 XAMPP Server
    • • 9.3.4 Database
    • • 9.3.5 Database Infrastructure
    • • 9.3.6 Difference Between SQL and MySQL
    • • 9.3.7 MySQL Security Improvement
    • • 9.3.8 Some Web Application Vulnerabilities
    • • 9.3.8.1 SQL Injection
    • • 9.3.8.2 Parameterized Query (Prepared Statement)
    • • 9.3.8.3 String Escaping
    • • 9.3.8.4 DDoS Attacks
    • • 9.3.8.5 Cross-Site Scripting (XSS)
    • • 9.3.9 Limitations
    • • 9.4 Front-end Design
    • • 9.4.1 Building Dynamic Web Interface by HTML, CSS, and JavaScript
    • • 9.4.2 Cascading Style Sheets
    • • 9.4.3 JavaScript
    • • 9.4.4 The Rise of Frameworks
    • • 9.4.5 Dynamic Presentation Using AJAX
    • • 9.4.5.1 Asynchronous JavaScript and Extensible Markup Language (AJAX)
    • • 9.4.5.2 JavaScript Object Notation (JSON)
    • • 9.4.5.3 AJAX Call in jQuery
    • • 9.5 Responsive Web Design Using Bootstrap
    • • 9.5.1 Bootstrap
    • • 9.6 Network Security
    • • 9.6.1 Device Security
    • • 9.6.2 Data Content Security
    • • 9.6.2.1 Symmetric Encryption (Private Key Encryption)
    • • 9.6.2.2 Asymmetric Encryption (Public Key Encryption)
    • • 9.6.3 Operational Behavior Safety
  10. Chapter 10: Smartphone Application Software Development

    • • 10.1 Introduction
    • • 10.2 Smartphone Application Development
    • • 10.3 Tools for Application Software Development
    • • 10.4 Android Studio
    • • 10.4.1 Android Programming on Simple TCP Client
    • • 10.4.2 Explanation of the Code
    • • 10.4.3 Python Code for Echo Server
    • • 10.5 React Native
    • • 10.5.1 React Native Programming on MQTT Client
    • • 10.5.2 Explanation of the Code
    • • 10.5.3 Advantages and Disadvantages of React Native
    • • 10.6 Flutter
    • • 10.6.1 Advantages and Disadvantages of Flutter and React Native
    • • 10.7 Swift
    • • 10.7.1 Xcode
    • • 10.7.2 Development Environment
    • • 10.7.3 Xcode Programming on Simple TCP Client
    • • 10.8 Other Development Considerations
  11. Chapter 11: Practical Design Examples in Modern Wireless System Design

    • • 11.1 Introduction
    • • 11.2 IoT Technologies for Smart Cities
    • • 11.3 Smart Lamp Post
    • • 11.3.1 Hardware Design
    • • 11.3.2 Firmware Design
    • • 11.3.3 Webserver Design
    • • 11.3.4 Webpage Design
    • • 11.4 Smart RFID System
    • • 11.4.1 Hardware Design
    • • 11.4.1.1 Passive RFID Tag Design
    • • 11.4.1.2 Smart Antenna
    • • 11.4.2 AI Design
    • • 11.4.3 Indoor Localization
    • • 11.4.4 AI Algorithm
    • • 11.4.5 Localization Testing and Verification
  12. Chapter 12: Future Trends

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▶Research Sources (12)
  • Introduction to Wireless System Design - Henry Lau, Ludy Liu, ...
  • Steve Walker - Principal Engineer
  • Introduction to Wireless System Design, eBook by Henry Lau
  • https://lernerbooks.com/products/search_results?se...
  • Thompson Learn.
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  • Introduction to Wireless System Design - O'Reilly
  • Introduction to Wireless System Design - Hardcover [9781394172221]
  • Introduction to Wireless System Design From Circuits to Web-based ...
  • [PDF] wireless communications systems design

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